Game development, Ljud & Bildskolan Boras (2010-2013)
Game programming, 180 hp/ects credits, Blekinge Institute of Technology (2013-2016)
- lead to the following degree: Degree of Bachelor of Science Main field of study: Computer Science Specialization: Game Programming
Link to Thesis
Link to program curriculum


Highly skilled with C++ and Direct3D 11 + hlsl.
Proficient with C# and C.
Basic knowledge of Java, SQL, Lua, OpenGL/glsl, HTML, Python, and Assembly.

Extensive experience working with Git, XNA, Microsoft Word, and Photoshop.
Basic experience working with Unreal Engine 3 and CryEngine 3.

Worked on several school projects using Scrum/Agile methods, where I have been involved in, or responsible for, most areas of game programming such as gameplay, graphics, physics, and AI.


Fortus International Solutions AB (2012-2015) - Worked in Fortus warehouse during school breaks. Successively I got more responsibilities, and during several weeks of summer 2015 I was in charge of booking shipping as well as sending and receiving goods.

MindArk PE AB (2016-) - Software Developer, working on Entropia Universe.


Swedish - Native speaker.
English - Fluent, both written and vocal.


Swedish drivers licence.

References, cover letter, or questions?

You are welcome to send me an e-mail if you need further information.